Wasn't this game suppose to be done already

I know Caboose replied in full detail, but starting off your topic with the “lol” doesn’t inspire much.

It’s been about 6 months in Early Access and we have a lot of work left to do. As detailed by Caboose, basically we have a team of people who work on different parts of the game.

If our artists aren’t working on something because they are waiting for programming, they will work on a new map because they can get that content out to you now instead of later. We can make Minigolf maps because Minigolf is already shipped and part of the game.

I see no issue when a map doesn’t delay anything else. Matt, for example, was working on his Minigolf map, but I needed his help with Bowling artwork and he instantly stopped work on the map to help me.

This actually increases development overall and gives you more content quicker.


I’m going to quickly touch on the programming subject. It’s not easy to find programmers. We are an indie company and we don’t have the money to hire lots of programmers. They cost a lot of money. Also, we have to find a programmer who likes the game and understands it, knows Unreal and C++, and has a deep understanding of networking. This is a really hard find.

In short, we do really really well with the team we have. I’m very proud of everyone on the team and what we have accomplished so far. We still have a lot of work ahead of us, but we aren’t slowing down. Casino was a massive release for us and not the last.

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