"albeit more expensive."
... how much more expensive?
In the end its your game but I strongly dislike the idea of making items more expensive than they already are.
This game already heavily favors grinding over creation as it is.
If the service is more decently more expensive it probably just wont be used except for rare circumstances or for noobs who may not realize it's more expensive.
How about this :
- Introduce bulk prices on items.
So items get cheaper if you buy a large amount at a time.
- Get rid of the 30 item buy limit (is this a steam/engine limitation?).
- Make refunding items give full refund or at least more than 50% of it's original value.
I don't mean to be a backseat dev or sound arrogant, I only am just giving this feedback because I really like this game and feel there a lot of potentially awesome creators out there who will never get a chance to develop something cool without :
A ) Getting super lucky at the casino or spending hours on the casino waiting to get super lucky.
B ) Playing minigames to the point which they begin to resent them.
( I have played over 100 games of bowling now and 30+ hours on diamonds )
A ) Raise chance of small payouts in casino (jackpot still remains as hard to get)
B ) Raise payouts of all minigames.
I really want it to be clear i'm not demanding any of this, and I'm sure some players may disagree with me, but I strongly believe this game shouldn't encourage grinding as much as it does. Maybe the grinding won't seem as bad when there's options of 'how to grind' down the line.