Player Emote System

Accessories are just that…accessories, not features.

What about having some basic ones for free but rest paid?

I suppose that would be ok.

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I could see some being milestone rewards or something but I imagine we’ll get a good amount for free too.

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I think this is the best middle-ground. Have a stock set of emotes, but have unlockables as gameworld milestones.

There’s a couple emotes that I would definitely want to be things you unlock. Stuff like swinging a golf club, bowling, fireball attack, maybe even a zombie one for milestone ideas.

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Unlockable emotes can have props, and stock ones won’t? (except for a few)

You pay for a hat, logically but, you don’t pay to move your arm, logically

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pay to learn dance lessons

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… Are talking cosmetics for emojis here? Oh my catsack, that’s a pandora’s box just waiting to be opened…

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Or animated emojis be unlockable/purchasable, and standard still images be free…? Hmm

Those aren’t the kind of emotes being discussed here. These emotes are like the types you might use in an mmo (’/wave’ makes your character do a wave animation, etc).

Oh yeah, mustve missed the top thread :sweat_smile:

[ul][li]“Create UI for accessing the emotes” has been checked off on the “Todo” checklist.[/li][/ul]

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[ul][li]“Support emote animations for workshop models” has been checked off on the “Todo” checklist.[/li][/ul]

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when will we get our own dabbing thanos

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What a time to be alive.

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no Fuck

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