Well, I probably shouldn't have worded my response like that, sorry.
What I meant to say was that while all the gameworlds and activities are certainly enjoyable, I feel like many aren't enjoyable enough to warrant booting up the game and actually taking part in them for many people.
That is, if they aren't given an additional reason to, like an achievement, a milestone, some cool people to play with or the feeling of an overarching community. After all, fans of a certain genre are probably able to get a better experience elsewhere, in games dedicated purely to it.
I mean, every activity certainly has its fans and I'm not arguing whether they're well-made or not, but in the end, some activities are just more popular than others and there are probably some reasons for it. And I personally think it kinda matters. Isn't the playtime you get a big reason for making videogames?