Daily Dev Log for September 28th, 2017
Hey everyone! Here’s what everyone on the team has been working on over the course of today, September 28th, 2017.
@Zak helped @Matt create a road decal master.
@macdguy doesn't work on Thursdays.
@Lifeless continued working on the rail-based shooting gallery.
@Matt continued working on roads, after having @Zak help him with the decal master.
@MrSunabouzu continued working on art for Zombie Massacre.
@Madmijk gathered items for the nature store.
@Johanna is out of town.
@Caboose700 doesn't work on Thursdays.
@Wergulz revisited the "attack" variants, fixing the loops and changing the main pose so that it's more appealing. He also started blocking out the "eating" idle animation.
@donglekumquat is moving.
@Krionikal continued working on art tests for Zombie Massacre.
@Deniz attempted to fine tune the quality parameters of the "anti-aliasing" setting, and worked on integrating team feedback on a pull request.
That’s what everyone at PixelTail Games has been working on today! See you all tomorrow!