Daily Dev Log for September 16th, 2017
Hey everyone! Here’s what everyone on the team has been working on over the course of today, September 16th, 2017.
These'll be less action packed than the normal weekly daily dev logs as not everyone works weekends.
@Zak investigated a crash with the laser projector code with @Madmijk. He helped plan a course of action to fix the crash quickly before the update, and helped build a further understanding of Unreal's preferred component model.
@macdguy updated the in-game patch notes, and added bindings to Minigolf so that @Johanna can make some crazy stuff for the upcoming Minigolf map, Odyssey.
@Madmijk continued working on the Laser Projector, investigating crashes and testing potential fixes with @Caboose700.
@Johanna continued working on the upcoming Minigolf map, Odyssey.
@Caboose700 continued working on the Tower Unite Website, creating a "Consolidate Entire Inventory" function to mass consolidate someone's Steam Inventory. He also helped @Madmijk test potential fixes for the Laser Projector.
That’s what everyone at PixelTail Games has been working on today! See you all tomorrow!