Daily Dev Log for October 11th, 2017
Hey everyone! Here’s what everyone on the team has been working on over the course of today, October 11th, 2017.
@Zak wrote an event scheduler for the AGC.
@macdguy worked on the Plaza Minigames. Today he created a combo system for the Pumpkin minigame, and fixed some issues with the pumpkins spawning. He implemented the ability to hide the plaza fountain stairs for a wider space for Minigames, and hooked up @Johanna's slices of the plaza fountain floor for a minigame. He started to design and work on the next minigame. Aside from the Minigames, he started looking into the improving the shooting for the shooting gallery ride.
@Lifeless continued working on the rail-based shooting gallery.
@Matt did a minor amount of sound designed, and continued creating some UV's.
@MrSunabouzu continued working on art for Zombie Massacre.
@Madmijk continued modeling some Halloween items.
@Johanna continued working on a new Halloween version of the Plaza.
@Caboose700 doesn't work today.
@Wergulz finished the Zombie Crawl animation.
@donglekumquat continued working on Halloween and Plaza music.
@Krionikal continued working on Halloween related art.
@Deniz continued working on upgrading the engine, today upgrading the engine itself. He's now working on getting the Tower game code to build with the new engine.
That’s what everyone at PixelTail Games has been working on today! See you all tomorrow!