Daily Dev Log for January 5th, 2018
Hey everyone! Here’s what everyone on the team has been working on over the course of today, January 5th, 2018.
@macdguy re-organized the public facing Trello, porting all the latest internal tasks to it (also porting everything that was not on our internal tracker). He fixed some issues with the menu background, and created a new Ban Message UI so that it doesn't look like a typical error. He created a graphic for a rules board that will go in the Transit Station in the Plaza, fixed joining server UI being behind the pause menu, and wrote up specifications for gameplay tips.
@Foohy is gone until next week.
@Lifeless continued working on the Zombie Massacre map, Gasoline, and helped @macdguy update the Trello.
@Madmijk continued working on Zombie Massacre, finishing the turret shooting / damage code, and making the turret movement replicate properly to clients.
@Johanna continued working on the new Plasma Rifle for Virus, finishing the UVWs and baking the texture maps.
@Caboose700 updated internal company systems.
@Wergulz is gone until the 8th.
@donglekumquat continued working on music for Zombie Massacre.
That’s what everyone at PixelTail Games has been working on today! See you all tomorrow!