[56K Modem Warning] Tower Unite Discord Development Sneak Peek

Oh, okay!

1 Like

February 10th, 2017

Notice: All items below are provided without context. For more detailed development updates, visit our Tumblr at http://pixeltailgames.tumblr.com/


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If Jesusfreak’s in his condo, he’s propably doing anything but chilling lol

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Just chilling, nothing to see here.

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Hi there some random guy who came from “unread category”
don’t mind me :stuck_out_tongue:

1 Like

9 Likes

February 13th, 2017

Notice: All items below are provided without context. For more detailed development updates, visit our Tumblr at http://pixeltailgames.tumblr.com/




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just out of curiosity, do you guys photograph your own textures/record your own sounds?

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We use substance painter.

Will records his own foley work, or creates the sounds digitally.

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PROCEDURAL MATERIALS ARE THE FUTURE

unless its photogrammetry

made into a procedural material :^)

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He edited it.

By the way, @Lifeless helped me design the new menu (he sent me a photoshop design).

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Will the new menu be in 0.2.0.0?

I like it but it seems very crowded, especially the space in between the gameworlds and the plaza/condo

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It’s definitely a good start in terms of menu design, I think it can only get better from here.

I like the new menu better than the current one, for the fact that it looks “more busy”. It uses the composition of the screen, but it doesn’t overwhelm you with stuff to click on and things to look at. It’s easy to use and see what buttons are important and what you ought to be clicking on, and still gives you all the other options in easy to find locations.

I understand it’s a concept screenshot but what’s the difference between achievements and badges?

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I think i more liked old lobby/condo buttons But that’s also cool

I think I’m gonna like the new update

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:open_mouth:

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Should be.

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