All of these are self explainatory for the most part.
Sweet Tooth:Hole 8: https://cdn.discordapp.com/attachments/389244614277857290/407704198147211264/20180129184802_1.jpgHole 17: https://cdn.discordapp.com/attachments/389244614277857290/407704184226447360/20180129190405_1.jpg
I also want to add that a large number of holes always had us flying off the course.
Treasure Cove: Hole 17: https://cdn.discordapp.com/attachments/389244614277857290/407704240384114698/20180122221557_1.jpg
The ship duel hole always makes you fly off, and the final hole makes you fly off 50% of the time.
Alpine:Hole 16: https://cdn.discordapp.com/attachments/389244614277857290/407704355022831616/20180108225119_1.jpgHole 17: https://cdn.discordapp.com/attachments/389244614277857290/407704341542076426/20180108225219_1.jpgHole 18: https://cdn.discordapp.com/attachments/389244614277857290/407704259342237706/20180118155429_1.jpg
Garden:Hole 1: https://cdn.discordapp.com/attachments/389244614277857290/407704462098956288/20171230122815_1.jpg
I understand that the mingolf psychics update is meant to fix this kind of stuff, but I still want to report these issues incase you don't find them for whatever reason.
The Minigolf physics are going to be completely redone, so hopefully the new physics will fix these issues.
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